NOTE: This job is no longer available!
Technical Animator - New
Company unspecified (job is advertised through an agency)North East
£DOE
Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.
Your main repsonsibility is to create the tech pipeline and movement systems of the game characters. This role requires strong problem solving and communication skills as well as a wealth of knowledge in character rigging in 3Ds Max, Maya and Motion Builder. Knowing more is always a bonus =)
Summary of requirement:-
Ability to rig, weight & setup controls & interfaces for character animation.
Solid knowledge of 3D Studio Max & Max Script.
Ability to conceptualize, present, and execute ideas within a tight schedule.
Strong artistic, written, and, verbal and interpersonal communication skills.
Ability to work closely with other disciplines (animators, models & programmers).
Your main repsonsibility is to create the tech pipeline and movement systems of the game characters. This role requires strong problem solving and communication skills as well as a wealth of knowledge in character rigging in 3Ds Max, Maya and Motion Builder. Knowing more is always a bonus =)
Summary of requirement:-
Ability to rig, weight & setup controls & interfaces for character animation.
Solid knowledge of 3D Studio Max & Max Script.
Ability to conceptualize, present, and execute ideas within a tight schedule.
Strong artistic, written, and, verbal and interpersonal communication skills.
Ability to work closely with other disciplines (animators, models & programmers).


