Graduate 3D artist
Company unspecified (job is advertised through an agency)
Established in 1996, my client is a fast-growing, experienced, and respected independent game developer. My client has developed over 40+ titles and built an impressively strong track record.
Their aim is to produce and develop quality video games within a professional environment where all staff, at all levels; feel motivated and eager to carry out their tasks responsibly and effectively.
The Role
Job title 3D Artist (Environment/Character)
My client is looking for a graduate 3D Artist with a strong portfolio and some experience in the games industry.
Experience in the industry is essential for the role.
With a good working knowledge of the industry you will be a strong communicator and have great interpersonal skills.
My client requires someone who is highly motivated and enthusiastic about their work.
Required Skills
3D Character & Environment artist-
3D Studio max experience and Photoshop skills
Low poly modelling and texturing skills (DS)-
High Poly modelling and Texturing Skills (Wii)-
Must be able to work in a small team-
Meet tight deadlines-
Must be versatile to create various styles of character and environment with technical restrictions and limitations.-
Must have a good understanding of the game making process.


