NOTE: This job is no longer available!
Next-Gen Games Programmers - New
Company unspecified (job is advertised through an agency)Oxford
£Good
My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry.
With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.
My client is looking for game programmers who have a passion for creating innovative titles that push next-gen technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our Oxford studio, working on internal IP based titles such as our recently released flagship sports game
Main skills / experience required
- Strong C/C++ skills
- Game logic and console technology development
- Relevant degree (Maths, Computing, Games, Physics)
- At least one published console game
Additional skills / experience desired
- Network / Co-op play coding
- AI experience
- Physics programming experience
- Multi-threaded programming experience
- Xbox 360 / PS3 experience
Preferred commercial experience
- 3+ years
- Not suitable for applicants with no commercial experience (eg graduates).
My client is looking for game programmers who have a passion for creating innovative titles that push next-gen technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our Oxford studio, working on internal IP based titles such as our recently released flagship sports game
Main skills / experience required
- Strong C/C++ skills
- Game logic and console technology development
- Relevant degree (Maths, Computing, Games, Physics)
- At least one published console game
Additional skills / experience desired
- Network / Co-op play coding
- AI experience
- Physics programming experience
- Multi-threaded programming experience
- Xbox 360 / PS3 experience
Preferred commercial experience
- 3+ years
- Not suitable for applicants with no commercial experience (eg graduates).


