12:36 Sunday 23rd November GMT
NOTE: This job is no longer available!

C/C++ 3D Application Developer(s) - New

Company unspecified (job is advertised through an agency)
Oxford
£Good
My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

The successful candidate will be involved in the creation, maintenance and extension of professional 3D animation packages used in CG and games studios throughout the world.

Central to this role is the integration and extension of a contemporary 3D renderer and its associated object API for interactive tool use.

Solid C++ skills are a must, as well as team working and the ability to communicate well with a wide variety of people in the CG industry.

The position requires knowledge in the following areas:

3D rendering and OpenGL, with user interaction
Creating high quality 2D and 3D user interfaces
Large and extensible applications
Additionally, any experience in the following areas would be beneficial:

Open Scene Graph
Lua / scripting
wxWidgets (wxWindows).
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