NOTE: This job is no longer available!
Activity Designer - permanent - New
Company unspecified (job is advertised through an agency)Surrey
up to £30k
Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.
This is a great opportunity for you to create & implement the activities, following the overall design vision of the game.
You will be experienced in hands on game mechanics, have excellent game sense & really understand what’s required to make a game fun to play.
You must be able to contribute to the implementation of the activities, through scripting (Lua), playing, testing, tweaking & feeding back into the process in order to constantly refine, improve & polish the experiences.
Details of Responsibility
- Develop Activities/Mini Games.
- Produce concept/design documents for activities.
- Production of design assets for activities.
- Testing/Playing/Tweaking the activities to ensure playability/fun.
Game design experience and technical scripting (ideally LUA) are essential for this role.
This is a great opportunity for you to create & implement the activities, following the overall design vision of the game.
You will be experienced in hands on game mechanics, have excellent game sense & really understand what’s required to make a game fun to play.
You must be able to contribute to the implementation of the activities, through scripting (Lua), playing, testing, tweaking & feeding back into the process in order to constantly refine, improve & polish the experiences.
Details of Responsibility
- Develop Activities/Mini Games.
- Produce concept/design documents for activities.
- Production of design assets for activities.
- Testing/Playing/Tweaking the activities to ensure playability/fun.
Game design experience and technical scripting (ideally LUA) are essential for this role.


