Senior Animator - New
Company unspecified (job is advertised through an agency)The US of A
£High + amazing benefits
This company is based in one of the hippest cultural cities in America. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.
My client is looking for a skilled senior animator to help build tomorrows worlds with tomorrow's technology. The main focus is on building hyper-realistic humans in photorealistic environments.
As senior animator you would be instrumental in proactively carrying the animation vision through our projects, working closely with game design, tech and engineering and guiding the work of other animators.
Required Experience/Skills:
Experience with Maya and/or Motionbuilder
Understanding of how to create animation for blending
Thorough understanding of anatomy and structure.
Thorough understanding of the technical aspects of animation.
Ability to animate realistic human motions.
Extensive knowledge of character rigging and weighting.
Ability to carry the animation vision and guide the work of other animators
Experience with working closely with other disciplines
Ability to work between animation and tech to resolve issues
Can contribute to scheduling and work organization
ALL APPLICANTS ARE REQUIRED TO SUBMIT A PORTFOLIO WITH 3D ANIMATION DEMO/REEL.
My client is looking for a skilled senior animator to help build tomorrows worlds with tomorrow's technology. The main focus is on building hyper-realistic humans in photorealistic environments.
As senior animator you would be instrumental in proactively carrying the animation vision through our projects, working closely with game design, tech and engineering and guiding the work of other animators.
Required Experience/Skills:
Experience with Maya and/or Motionbuilder
Understanding of how to create animation for blending
Thorough understanding of anatomy and structure.
Thorough understanding of the technical aspects of animation.
Ability to animate realistic human motions.
Extensive knowledge of character rigging and weighting.
Ability to carry the animation vision and guide the work of other animators
Experience with working closely with other disciplines
Ability to work between animation and tech to resolve issues
Can contribute to scheduling and work organization
ALL APPLICANTS ARE REQUIRED TO SUBMIT A PORTFOLIO WITH 3D ANIMATION DEMO/REEL.


